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Legends Of Andor: The Family Fantasy Game Andor

59.99 incl. VAT

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Age Suitability: 7+
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  • Order before noon from Monday to Sunday for next day delivery in Malta.
  • This item is available for delivery to all Malta & Gozo.
  • For deliveries in Gozo kindly see delivery section below.
  • Free delivery when spending €45 and over.
  • In-store pickup in Iklin outlet is also available at checkout (allow 24 hrs).

Description

Thames & Kosmos Legends of Andor The Family Fantasy Game Cooperative Family Role-Playing Game
Thames & Kosmos Legends of Andor The Family Fantasy Game Cooperative Family Role-Playing Game
Thames & Kosmos Legends of Andor The Family Fantasy Game Cooperative Family Role-Playing Game

Thames & Kosmos Legends of Andor The Family Fantasy Game Cooperative Family Role-Playing Game

Thames & Kosmos Legends of Andor The Family Fantasy Game Cooperative Family Role-Playing Game

Thames & Kosmos Legends of Andor The Family Fantasy Game Cooperative Family Role-Playing Game

Thames & Kosmos Legends of Andor The Family Fantasy Game Cooperative Family Role-Playing Game

The eldest player has the night marker in front of them. The eldest player turns the start card over onto the green side, reads it and the game begins. The events of the game always alternate in phases between day and night. The game begins on day 1. Each day, your heroes take turns performing actions. Each action costs you time in the form of sun discs. When your hero runs out of sun discs, they go to sleep. Once all of the heroes are asleep, day ends and night falls, at which point, creatures move. Once all of the creatures have moved, each player gets their sun discs back and a new day begins.

You can move your hero in any direction you like across the game board if it is your turn. You must always move them step-by-step from one space, over a white line, and into an adjacent space. You are therefore allowed to move from one space to any other adjacent space. However, you cannot set foot in the river. You can only cross it using the bridge.

Most actions are voluntary. The only mandatory action is revealing a fog token. Decide whether you want to carry out one or more of the actions on your target space. Actions do not cost you any sun discs. On the day of a hero, you will encounter some challenges – fighting off Gors or starting a battle. Always be prepared!

The game finishes as soon as you have found all 3 wolf cubs in the dwarven mine or the dragon has reached Rietburg. In both cases, turn the end card onto the green side and read what happens.

 

⛏ FANTASY & LEGEND – Embark on a journey to save wolf cubs that are lost in a dangerous mine. Your party must get past Mart, the bridge guard, by completing all of his tasks. Only then will he let your party cross his bridge and enter the mine
🐺 ADVENTURE TIME – A wolf mother is seen anxiously lurking around Rietburg without her cubs. In this cooperative family role-playing game, each player chooses one of four powerful heroes: the magician, the warrior, the archer or the dwarf
🐉 TEAMWORK – While you are on your way, the sly dragon is getting closer to Rietburg. If he reaches Rietburg, you must immediately stop your search and you will lose the game. If you find all the wolf cubs before the dragon reaches Rietburg, you’ve won the game!
⌛ IT’S GAME TIME: A fantasy game filled with family fun for ages 7 and up. The role-playing board game begins on day 1. Each day, your heroes take turns performing actions. Each action costs you time in the form of sun discs. When your hero runs out of sun discs, they go to sleep.
🏆 THAMES & KOSMOS: For the past 20 years, we have dedicated ourselves to the mission of publishing and distributing toys and games that are both engaging and educational. Empowering kids to take risks, experiment, problem-solve, and sometimes even fail